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Introduction to GPU Computing

The presentation is given during the Computer Graphics seminar at the University of Tartu. It is an introductory overview of the GPGPU idea in general and gives “hello world” examples using old-school shader computing, OpenCL and CUDA.

The code is available in my Github repository.
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I have worked on various projects in machine learning and computer science, neuroscience and brain-computer interfaces, reinforcement learning and robotics. Currently I am focusing on two things: leading machine learning team at OffWorld Inc. to train robots for space exploration, and continuing the research done as part of my PhD on neuroscience and artificial intelligence.

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